Andrew P. Mayer
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Active Design Podcast Episode 10 – Will Marshall

by Andrew | Sep 30, 2013 | Active Design, Active Design Podcast, Featured Articles, Media

I’m back with an interview with breaks DJ and music producer WIll Marshall. You can find his digital home at www.willmarshall.me We get into the deeper aspects of music and technical production, discussing marketing, performing, coding, and music! There’s...
Hardcore Anger: Grieving for Fictional Worlds

Hardcore Anger: Grieving for Fictional Worlds

by Andrew | Sep 6, 2013 | Active Design, Featured Post

Ahh… That awkward moment when you realize you posted something to the wrong blog… Check out more posts like this one at Active Design. There’s been a fair number of discomforting events over the past few weeks where designers and developers that I...
Active Design Podcast Episode 009: Ken Levine

Active Design Podcast Episode 009: Ken Levine

by Andrew | Aug 28, 2013 | Active Design, Active Design Podcast, Featured Articles

We’re back with the second half of my interview with Ken Levine. This week we go deep and discuss the relationship between interactive media and storytelling by way of games, movies, books, and every other media we can think of.        ...
AD Podcast: Episode 008—Ken Levine Part 1

AD Podcast: Episode 008—Ken Levine Part 1

by Andrew | Jul 30, 2013 | Active Design, Active Design Podcast, Featured Post, Media

[display_podcast] Okay. It took a bit longer than I expected to get this one up. But here it is, my interview with Ken Levine! We talk about old games, new games, and games that don’t even exist yet! If you care at all about where interactive design is, and how...
Warren Spector on Big Data and Game Education

Warren Spector on Big Data and Game Education

by Andrew | Jul 9, 2013 | Active Design, Video Games

Warren Spector has some thoughts on the state of an industry in flux: Spector ultimately believes the people who actually make the games are going to make better decisions than the number crunchers. “We’ve got to be looking forward and any time you start bringing data...
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