Super Puzzle Fighter was a game with enough depth that myself and two co-workers played it daily for over a year, and only stopped because the company fell apart.

Now it’s coming back on the X-Box with fancy new graphics and some tweaks to the gameplay.

Diving into a Japanese classic as an American developer, and then having the temerity to think that you can rebalance a classic is a daunting task, but Sirlin manages to make a convincing argument that his new tweaks are going to fix some of the games flaws.

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