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You Don’t Know What You Really Want

1 September 2008 3 Comments

The speech at Penny Arcade Expo ended up being full to overflowing, and it turns out that Gamers weren’t the only people in attendance. There was some press as well.

One might not expect the producer and designer of the original Petz to attract a big crowd at the hardcore gaming celebration that is the Penny Arcade Expo. However, Andrew Mayer’s “You Don’t Know What You Really Want” panel attracted an overflowing crowd to the “Wolfman Theatre,” with additional attendees waiting outside hoping to fill any seats vacated mid-presentation.

Thanks so much to everyone who came. I promised that I’d put up my slides, and here they are.
PAX 08 - You Don’t Know What You Really Want

I’m also going to be doing some more detailed posts on the topics I discussed at presentation over the next few weeks, so stay tuned.

Feel free to use this post as a conversation thread if you have any questions, or just want to rant.

3 Comments »

  • Jane said:

    Hi Andrew! Your talk was AWESOME. My favorite of PAX. Thanks for sharing your slides. You rock!

  • Drew (author) said:

    Thanks so much! It was fun, and I really appreciated the audience as well.

  • Jay said:

    Yes! Sorry you’ve had so little feedback here and that I’m slow to get to it. I really enjoyed your talk, and had to relate as much as I could to my friends who wished they’d seen it. All due credit was given, of course, and I’ve even mentioned your site here.

    I was really hoping you’d discuss the prototyping of a game here, since there were no ideas in the room, sadly. Especially how one prototypes a board or card game, since you said some of your early days were in board and tabletop games. I’ll keep reading and hoping, and thanks for the great talk and interesting posts here!

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