Archive for the 'Media Shift' Category



07
Jan

Making Money After DRM Goes Away. One Executive Has Some Good Ideas.

After Sony decided to throw in the towel last week and put their music up on Amazon without DRM it seems like a lot of people have decided it might be a good idea to start thinking about what a world looks like where you sell things to people that aren’t placed under lock and key.

I’ve seen a few articles over the last week that are beginning to discuss the issue, but the single best thing I’ve read is this transcription of a speech that was given at a conference that’s given every year in Aspen by the CAA by Ian Rogers, the head of Yahoo! Music.

It’s insightful, forward thinking, and has more than a few good ideas. More than that, it’s designed to speak to a different audience than the converted army of open source junkies who usually read this stuff.  It’s a cogent argument about why changing the model is going to be a good model for business going forward.

    1. There is more opportunity in leveraging the scale of the Web than trying to create scarcity. We’ve all been engaged in many attempts at creating scarcity in digital music and none of them have worked. Meanwhile, others have been leveraging the scale of the Web with great success. We should learn from this pattern and apply our energy appropriately.
    2. We will do this together by creating a loosely-coupled value chain including users as value creators. The value chain is not owned by a single entity (LimeWire, Apple, or Universal). There are many participants in a healthy ecosystem. Furthermore, users are no longer just consumers, they’re active participants adding value and any successful solution will leverage this user-contributed value.
    3. We need to work together to create the Media Web. Here I’ll step off into nerd-ness for a minute, but I’ll try to tie it to a concrete example so you see what it is I’m getting at clearly.

While the music industry may currently see itself as the greatest victim of the Internet it’s starting to be clear that their role as the canary in the coal mine may mean that they come out of this stronger and better suited for the next generation than other industries that are just starting to feel the sting.

And that success is already happening, although they don’t want to admit it.  Look at how licensed music has invaded the video game market over the few years. Licensing popular songs is an integral part of movies, television, and even commercials more now than ever before.  It may not be the same business it was, but it is something.

What’s most exciting about this presentation is that it argues that the industry should be in the lead for opening up standards, not dragging behind.  And now that the panic is starting to subside maybe there’s some room for good ideas on how to push formats forward in a way that will allow media to become a more integrated part of the web experience.

imageThink back two years ago, the Web worked fine on your PC, your Mac, even your cell phone to some degree, but as soon as you wanted to watch a video you were faced with the “which proprietary technology owns your ass?” question. Quicktime? Real? Windows Media Player? What happened was “The Web” stopped and proprietary technologies took over. Flash has made this feel a little less painful but now the entire online video industry is in the hands of one technology company (Adobe), being  delivered the features they see fit on their timeline? That’s never a good thing. And who is challenging their monopoly with a technology called Silverlight? Microsoft? Doh. This is not exactly a recipe for openness.

We need the same force that created The Web to create The Media Web. What was that force? Open standards solving universal user needs and enabling a level publishing platform. While this may seem outside of your job description, let me first give you a sense of the kind of standards I’m talking about, and then a specific example that will likely hit pretty close to home.

It’s well worth reading the whole thing, and it’s forcing me to go back and rethink some of the ideas I was planning on putting up here in the next few weeks. They’ll still get up here, they just may be a little different.

06
Jan

Manga Shows the Blurring Lines Between Creators and Fans.

I just caught up with this article from Wired magazine on the relationship between the major Manga publishers and dojinshi, which is essentially fan-published manga that uses copyrighted characters.

Imagine Disney’s response if some huge comics convention in St. Louis or Houston were selling exquisitely rendered, easily identifiable comic book versions of Mickey Mouse and Goofy falling in love. Picture the legal department at United Feature Syndicate hearing about someone selling $6 books that show a buxom teenage Sally and a husky teenage Linus canoodling on a beach. The violations at Super Comic City were so brazen and the scale so huge — by day’s end, some 300,000 books sold in cash transactions totaling more than $1 million — that just about any US media company would have launched a full-metal lawsuit to shut the market for good.

Why aren’t Japanese publishers doing the same? I posed that question to two of the main organizers of Japan’s dojinshi gatherings, Kouichi Ichikawa and Keiji Takeda.

“This is something that satisfies the fans,” Ichikawa said. “The publishers understand that this does not diminish the sales of the original product but may increase them. So they don’t come down here and shut it down.”

The article goes on to describe this fan market something uniquely Japanese, and while that’s an interesting take, I also don’t believe that it’s actually true. The state of quasi-legal détente that the publishers have reached with the fans reminds me a lot of what’s happened with fan web sites, videos, and other remix media in the US over the last decade. After an initial defensive wave of lawsuits and legal threats there’s quite clearly an acceptance of the idea that fan produced content is a good thing, and help grow the audience, as long as it doesn’t get out of hand (whatever that means).

imageBut, like all this post-modern media, it also blurs the line between where the “official” content ends and the fan content begins. The Heroes “fansite”, 9th Wonders is actually a professionally produced site that uses fan design as its model.  It has all the features of fan produced media, but with the kind of glossy sheen and smooth edges that only Hollywood money can bring.

 

The danger to the publishers and producers is that the line between fans and pirates is also becomeing vanishingly small. After all, no one wants your media faster, and with fewer limitations than the fans who love it the most.

imageFor an example, compare 9th wonders to Z-Cult. These are the guys who got busted by Marvel, DC, and others, for posting torrents of comic scans when they came hot off the shelves. There’s a lot of similarities, and that’s because passion doesn’t always respect the borders of the law, no matter what the RIAA may say.

And while Manga sales are growing on US store shelves, its brother market, Anime. It appears that, in the US at least, it’s transforming into a monstrous market of piracy that must remind the publishers of a mutant creature ripped straight from one of their shows.

It’s hard to guess where all this is going to lead over the next few years, although the general shape is starting to appear out of the mist… But at a minimum the big media companies need to follow the example of 9th Wonders, and start really thinking about creating destination sites on the web where they can be sure to gather together the fan base and give them their marching orders.

04
Jan

Boom Studio Gives Away a Comic Book Online. The End of the World, or a Digital Nirvana?

I’ve been saying for at least the last nine years that the content has become the marketing for the packaging.  I guess the people in the position to make those decisions are finally starting to agree with me.

imageHey gang! This is a very cool, very historic first for MySpace Comic Books, and a great way to celebrate  the new year!
In partnership with our excellent friends at BOOM! Studios, we are releasing a comic book series online at the same time as it is released in comic book stores. You read that right: you can download the complete issues of NORTH WIND for FREE on the same day they hit the stands!
Today, we are proud to release NORTH WIND 01. You can read the pages online below, or download the complete issue to your hard drive to read at your leisure with your favorite comic book reader. The choice is yours!

Download NORTH WIND 01 now!

Comics have been giving away the first issue online for a while, but this is the first time I’ve seen an entire series from a major publisher put up on the net.

And it probably isn’t going to sell that much more than an average book.  But even that may be a victory of sorts.

02
Jan

The First Web Only Album is Released at Retail, And That Proves Something, Doesn’t It?

image Four months after Radiohead released their latest album, In Rainbows, to the Internet, changing everything forever, it has hit the retail stores in the standard CD format.

The album was hailed as a turning point for the music industry. Proof (along with Madonna’s new contract) that things are finally changing in the music business.  And it angered their former label, EMI, enough that they lashed out with some digital releases of their own.

So, was it a huge success or a total failure?

Unfortunately making rock and roll stars the heroes of your movement often means you end up with public statements that sound an awful lot like song lyrics:

“We didn’t want it to be a big announcement about ‘everything’s over except the internet, the internet’s the future’, ’cause that’s utter rubbish.

“And it’s really important to have an artifact as well, as they call it, an object,” the musician added.

Well no, of course not.  Or yes, of course! Or something.

Yorke rubbished reports that the album was downloaded 1.2 million times in its first week alone - but refused to confirm any figures.

“It’s total nonsense. Thanks very much - we’re the only people who know, and it feels wrong to say exactly what happened. But it’s been a really nice surprise and we’ve done really well out of it.”

Either way, it’s got a beat, and you can dance to it.

01
Jan

Happy New Year. Analog is going away. Have a coupon!

Did you know that the death of analog TV is only 413 days away?

Here’s the scoop, straight from the US Government:

What is the digital television transition?

At midnight on February 17, 2009, all full-power television stations in the United States will stop broadcasting in analog and switch to 100% digital broadcasting. Digital broadcasting promises to provide a clearer picture and more programming options and will free up airwaves for use by emergency responders.

Sweet promises of a better digital tomorrow from our elected representatives.  I’m sure that’ll work out great.  But what if I haven’t purchased a digital set by then?

imageCongress created the TV Converter Box Coupon Program for households wishing to keep using their  analog TV sets after February 17, 2009. The Program allows U.S. households to obtain up to two coupons, each worth $40, that can be applied toward the cost of eligible converter boxes.

A TV connected to cable, satellite or other pay TV service does not require a TV converter box from this program.

Consumers have a variety of options. Options to explore include:

  1. Keep your existing analog TV and purchase a TV converter box. A converter box plugs into your TV and will keep it working after Feb. 17, 2009, or
  2. Connect to cable, satellite or other pay service, or
  3. Purchase a television with a digital tuner.

How about this: Stop watching broadcast entirely and switch over entirely to the Internet for your media needs. 

Some people may just decide they don’t want to jump over the digital divide at all and just walk away from any kind of video.  Where will they go?  Find out in a future Parade section in your Sunday newspaper.

There’s already a confusing mish-mash of different television standards that comes with the jump to hi-def.  Forcing people to abandon a popular format is clearly a bad idea, but the bandwidth is being put up for auction this year by the FCC. It’s prime air, and its future usage is going to be interesting, to say the least.

It increases the total bandwidth available for wireless networks. The relatively low frequency—around 700 MHz—penetrates buildings well. That means it will work as an alternative to cable or DSL Internet service to homes as well as for mobile phones. Finally, the Federal Communications Commission will require the buyers of a large piece of the spectrum to give customers much greater freedom in their choice of devices than carriers have traditionally allowed.

The auction is shaping up as a battle between entrenched carriers AT&Tand Verizon Wireless, and a group of upstarts, most prominently Google. Many of the industry’s leading players—with the notable exception of AT&T, Apple, and Microsoft —have joined Google’s Open Handset Alliance, which is creating standardized handset software that can run any application users choose. Verizon, long the most locked down of U.S. carriers, promises to open its network in 2008 to any compatible phone running any compatible software. By the end of the year, a wave of openness may render the U.S. wireless business unrecognizable.

There’s something monumental coming; a huge change that starts with the death of traditional broadcast TV. I’m guessing most people don’t even know it’s happening.  Hey, whatever, here’s $40.




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