Spider-Woman: Because M...

I like comic books, and I especially like comics written by Brian Michael Bendis, so I’ve been following with interest as he has been developing (and relentlessly pitching) a new “Motion Comic” based on the Spider-Woman character. I’ll be honest, I was skeptical...
Speaking at PAX

Speaking at PAX...

I’ll be speaking at the Penny Arcade Expo on July Sixth. My speech last year ended up being standing room only, so if you want to see it, make sure you get there early! Here’s what it’s going to be about: The Future of Gaming: You Don’t Know What You’re Going...

10 ways that Fallout 3 ...

While running around Fallout 3’s post-apocalyptic wasteland in my power armor I saw something oddly familiar rising up above the landscape in the pre-dawn gloom. It was a bright, flickering light coming from a hi-tech device purchased atop a metal tripod. It seemed to be blinking...

Metaphor in Media...

There’s a joke that I made up a while back that goes like this: What’s a Metaphor? It’s for when the regular one isn’t big enough. And that’s more than just a bad pun, because a metaphors can be powerful stuff. Using one pushes an idea beyond the original...

Sony Home discovers tha...

  The idea of a fully computer-generated virtual reality (VR) hit the mainstream two decades ago when William Gibson introduced to the world to the cyber-cowboys of data-decks of Neuromancer. But even as crude prototypes were developed, and the concepts were discussed late into the...

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