Articles Archive for March 2008
Film, Genres, Television »
There are, as far as I can tell, two kind of people in the world: Those who get Firefly, and those who aren’t worth talking to.
Okay, maybe it’s not that bad, but Firefly is a kind of litmus test to tell whether someone loves sci-fi because they love things that are shiny, or they just love shiny things. (That joke was a test of the emergency nerdcast system.) In English it means, do they understand the power of Science Fiction to tell an awesome story, or do they just car …
Big Ideas, Comics, Content, Film »
There’s a new Hulk trailer out this week. The new film is supposed to be better than the Ang Lee angst fest that we had a few years ago, but I have to admit that that the latest trailer doesn’t give me very much hope
Unlike a lot of Marvel characters, there isn’t an inherent “great Hulk story”. As a friend of mine pointed out, of the original characters that Stan Lee created in the sixties, he’s probably among the weakest ones.
Even his comic-book origin is kind of unfocused. It’s …
Animation, Anime, Linear Media, Media Shift »
Speaking of vintage anime, there’s a new Speed Racer trailer up, and it’s amazing:
There was an article a few years back that discussed some of the digital camera tricks that they’re going to be using in this film that could, I think, be more ground-breaking than bullet-time. Unfortunately I can’t find that link.
Suffice it to say it’s about using digital trickery to allow you to move between shots without a traditional “cut”. You can see a great at around 1:50, and again right at the end, around 2:23.
If you know …
Animation, Culture, Gadgets »
You have to be a nerd of a certain age to really appreciate Gigantor.
But if you are, then you’ll dig this:
via Engadget
Consoles, Culture, Video Games »
The Soul Caliber games have never really engendered the kind of fanaticism that you get with Tekken or Street FIghter, but I’ve been a fan of the series since it started out as Soul Edge on the Playstation.
The series really reached its pinnacle with first Soul Caliber on the Dreamcast, and was as close as it ever came to being a phenomenon, and there are still people who will gather around to play if you launch the game in public.
After two mostly unforgettable sequels Namco has decided on a kitchen …
